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Parallel Lines

Game Design

Games pull together everything I care about, music, art and programming, into a single creative medium. That combination is what drew me to making them in the first place. There is something genuinely satisfying about building an experience where all three of those things work together, where the soundtrack reinforces the atmosphere, the visuals set the tone, and the mechanics give the player something real to engage with.

For me games have always been more than entertainment. They are one of the few mediums that can make someone feel something through interaction rather than just observation, and that is what keeps me coming back to making them.

An animation sequence I made using Unreal Engine 5.2

An object-destruction themed, PlayStation 1(PSX) retro graphics, stress relief game I'm working on using Unreal Engine 5.5

Play My Games!

You can click the button below to explore my 'itch.io' page to view my portfolio and play my games on your desktop browser!

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Using Blender to rig and animate First Person arms for my game.

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